center (defined in Imath::Sphere3< T >) | Imath::Sphere3< T > | |
circumscribe(const Box< Vec3< T > > &box) (defined in Imath::Sphere3< T >) | Imath::Sphere3< T > | |
intersect(const Line3< T > &l, Vec3< T > &intersection) const (defined in Imath::Sphere3< T >) | Imath::Sphere3< T > | |
intersectT(const Line3< T > &l, T &t) const (defined in Imath::Sphere3< T >) | Imath::Sphere3< T > | |
radius (defined in Imath::Sphere3< T >) | Imath::Sphere3< T > | |
Sphere3() (defined in Imath::Sphere3< T >) | Imath::Sphere3< T > | [inline] |
Sphere3(const Vec3< T > &c, T r) (defined in Imath::Sphere3< T >) | Imath::Sphere3< T > | [inline] |