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ImfStringAttribute.cpp

///////////////////////////////////////////////////////////////////////////
//
// Copyright (c) 2004, Industrial Light & Magic, a division of Lucas
// Digital Ltd. LLC
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// All rights reserved.
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//-----------------------------------------------------------------------------
//
//    class StringAttribute
//
//-----------------------------------------------------------------------------

#include <ImfStringAttribute.h>


namespace Imf {


template <>
const char *
StringAttribute::staticTypeName ()
{
    return "string";
}


template <>
void
StringAttribute::writeValueTo (OStream &os, int version) const
{
    int size = _value.size();

    for (int i = 0; i < size; i++)
      Xdr::write <StreamIO> (os, _value[i]);
}


template <>
void
StringAttribute::readValueFrom (IStream &is, int size, int version)
{
    _value.resize (size);

    for (int i = 0; i < size; i++)
      Xdr::read <StreamIO> (is, _value[i]);
}


} // namespace Imf

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